A run of the Tier 2 Dungeon, Aeternalis Crypt. This dungeon is a good step up from the other Tier 2 dungeons, being (in my opinion) the most difficult Tier 2 to beat. It contains a mix of parkour and puzzles, with a tiny bit of fighting sprinkled in, like in the four peasant room and the "mini-boss" that you have to spawn in order to proceed. The arrow catch room, which is arguably the most notorious room in the dungeon, used to be nearly impossible to solo due to the arrows doing too much damage and being too spread apart. However, the arrow damaged was decreased, so while this room is still a bit of a challenge due to how far the dispensers are, you will be fine if you bring enough pots. All of the puzzles and parkour are punishing if you fail. In the parkour rooms, not only will you take fall damage but enemies spawn and you have to fight through them to make your way back up. In some puzzle rooms, you get punished by mobs spawning on you if failed. This dungeon is the only supplier of projectile protection armor, which makes this dungeon very farmable. The surplus of melons and pumpkin pie in the loot room is a nice addition, too. The legendries, however, leave a lot to be desired. The flail, which does more damage the lower health you are at, is very situational and not very useful. The truth bow has more use, with a fully charged shot on a player making them glow for a few seconds, and while they are glowing they take increased melee damage. Overall, if you're a new player looking to increase their parkour and arrow shooting skills, or you want to get the projectile protection armor, Aeternalis is a good stop for you.
Official MineZ Difficulty Rating: 4.8/10
My Difficulty Rating: 4/10
Enjoyment Rating: 4/10
Legendary Rating (Flail): 1/10
Legendary Rating (Truth Bow): 2/10
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