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A Demo of my work in progress for MSFS. A tribute to Robotech Anime Series that I became of fan of as a young kid watching it after school on tv in the 1980's. I was not going for accuracy, but more for the idea of trying to capture the fun of what it would be like to fly a transformable Veritech Fighter from the Robotech series. Especially with the Skull Squadron Livery.
-Features:
-Jet Fighter to Guardian Mode.
-Guardian Mode to Battloid Mode Pose 1.
-Jet Fighter to Battloid Mode Pose 2
-All transformations can be seen happening from interior cockpit view
-Wings can be swept backwards or forwards at any time.
-Flaps working
-Landing gear working
-Air-Brake Spoiler Working
-Exterior lights for night flight
-Interior lights for night flight
-3 navigation maps
-Pilot display on/off
-Air or Land position can allow take offs or landing in Fighter mode or Guardian/Battloid Mode
-Robot head and Pilot Head rotate in direction of flight.
-Working air vortex's
-Working Sound barrier pressure systems
-Working water and dust effects
-Very fun and stable flight system for carving canyons.
-Mach 1.5 or 1000 knots stable cruising speeds.
-Afterburner jets for 2 main engines and 6 separate back pack jets
-Feet/Jets move along with elevators.
-Turbines in jets rotate for added light affects.
-Additional jet lights for added afterburner affects.
-Heat signature coming from afterburners.
![](https://i.ytimg.com/vi/gqMElbOsKEw/maxresdefault.jpg)