The terrible building spawn may come back to bite us soon. Geddit, geddit, see what I did there?! :P And if you haven't figured it out by now after *all* our boardgame videos, MF and I talk about strategy and plans a HELL of a lot more than actually moving pieces ;)
Season 1 Mission 08: "Zombie Police", Hard difficulty, 6+ survivors, 180 min (est).
PLEASE remember to buy the physical games from your FLGS, Amazon, or wherever else you purchase your games and support the creators who make them!
Playing the official Zombicide DLC for Tabletop Simulator. Additional mod pieces are Vess's Wall and Building Block Super Pack, Sonycrow's Figures Compilations Zombies 1 (for DogZ models), and Rari's Skull Collection, all three mods from the Steam Workshop. Police car model is by saads-art and can be found at www.blender-models.com, and the Camaro is by SierraB and is found at Clara.io. Additional expansions added from the Zombicide (With All Expansions) Steam Workshop mod by Top Bloke Gman.
NOTE: The sound effects of zombies, weapons, emergency broadcasts, etc., were added in editing from the Zombie Apocalypse Sound Effects Library from Blastwave FX, used under personal license, and are *not* part of the regular game ;) The "Ta Da Sound" and "Dog Growl then Bark" are by Mike Koenig and the "German Shepard" (bark) is by Daniel Simon, and are all at soundbible.com. Car door and engine starting from freesoundeffects.com. "Dog Barking whining begging sounds!" is by Ghetty and is found at pond5.com.
Thanks for watching!
![](https://s2.save4k.ru/pic/h8kxxzvLwis/maxresdefault.jpg)