In this video I show how you can use Live Link to create live digital avatars by transferring your characters from iClone into Unreal and animating them in realtime! Not quite Code Miko but the fundamentals of how to begin creating such a virtual production environment!
I’m Mr H and this is Mr H Makes. I'm teaching myself how to animate 3D films using a mixture of Reallusion’s iClone, CC3 and Epic game’s Unreal Engine! This channel is to document my journey, as well as inspire and educate those who want to create animations and short films too (quickly and relatively cheaply)!
🕘Timestamps:
00:00 Intro
02:20 Hardware & software required (paid)
03:34 Plugins for Unreal
04:38 iClone to Unreal Live Link Workflow
04:54 - Start Motion LIVE (in iClone)
05:25 - Activate iClone Live Link (in Unreal)
06:17 - Activate Unreal Live Link (in iClone)
06:38 - Select iClone assets to transfer to Unreal
09:07 - Select iClone assets to Live Link
09:26 - Configure Live Link source in Unreal
10:35 Lowering FPS by hiding character
12:39 Lowering FPS by hiding timeline (F3)
13:15 Recording Live Link with Unreal Take Recorder
15:19 Fix duplicate characters in recording
19:07 Unreal Movie Render Queue
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Previous relevant tutorials (with timecode)
How to Animate Facial expressions: [ Ссылка ]
iClone to unreal FBX: [ Ссылка ]
How to fix CC3 Shaders in Unreal: [ Ссылка ]
Other useful videos:
pwnisher: [ Ссылка ]
William Faucher: [ Ссылка ]
Software:
Auto-setup plugin: [ Ссылка ]
iClone: [ Ссылка ]
CC3: [ Ссылка ]
Motion Live: [ Ссылка ]
Live Face Profile: [ Ссылка ]
3DXchange pipeline: [ Ссылка ]
Apps for iPhone: Face Live (free) [ Ссылка ]
Unreal Engine: [ Ссылка ]
iClone livelink (Unreal marketplace): [ Ссылка ]
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Twitter: @MrHMakes1
#iClone, #CC3 #reallusion #3D #animation #Character
#Unreal
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