Join Stadia's Research and Development team for an update on game-based applications of unique Stadia and Google technology including machine learning and realtime distributed computation resources. This talk walks through four game prototype examples demonstrating machine learning for asset generation, virtual opponents, and game balancing, and distributed compute for enhanced peer-to-peer multiplayer and AI as a service.
Resource(s):
Try the Semantic Reactor → [ Ссылка ]
Learn more about Stadia → [ Ссылка ]
Apply now to become a Stadia developer → [ Ссылка ]
Cloud AI workshop → [ Ссылка ]
Discover which of our game development solutions best suit your needs → [ Ссылка ]
Speaker(s): Erin Hoffman-John
Watch more Google for Games Developer Summit:
Mobile Sessions → [ Ссылка ]
Cloud Sessions → [ Ссылка ]
Stadia Sessions → [ Ссылка ]
Subscribe to Google Developers → [ Ссылка ]
We'd love to hear your feedback. Please take this short survey to help us improve on future sessions: [ Ссылка ]
event: Google for Games 2020; re_ty: Premiere; fullname: Erin Hoffman-John;
![](https://s2.save4k.ru/pic/hMWjerCqRFA/maxresdefault.jpg)