[ Ссылка ] - Multiplayer Mastery Course - Open NOW
We'll talk about which design patterns game programmers use, what design patterns are... and why you should care about them. I'll also show you how to implement each pattern in unity using some simple code and examples.
0:00 - Intro
1:11 - Beg for Likes
1:28 - Singleton Pattern
4:55 - Observer Pattern
9:52 - Command Pattern
16:32 - Component Pattern
17:41 - Flyweight Pattern
21:15 - State Pattern
22:35 - 100's of design patterns? (wrap-up and discussion)
More about patterns and courses: [ Ссылка ]
Game Programming Patterns: [ Ссылка ]
Game Programming Patterns Physical Book (Amazon Affiliate Link): [ Ссылка ]
Join the Group: [ Ссылка ]
Patreon: [ Ссылка ]
The 6 Design Patterns game devs need?
Теги
design patternsgame devunity 3dgame programminggame programming patternshead first design patternsprogrammingdesign patterns explaineddesign patterns tutorialunityunity3dsingletonfactorycommand patterncommandgame undomonobehaviourmonosingletongame developmentdesign patterns made easybrackeysbeginnergamedevFlyweight Patternstate patternobserver patterncomponent patternunity devlogunity tipsunity tutorialfinite state machine