This video is aimed at people who have some familiarity with helos as represented in games like Arma or similar, and want to take it up to a helo sim like DCS World.
Table of Contents (spoilers I guess!)
0:23 - Disclaimer
0:54 - About the Huey
2:25 - Control setup
3:15 - Helo controls in detail
4:31 - Force trim/force feedback explained - thanks to ExcessiveHeadspace of TARS for the suggestion to pick up an FFB refurb stick.
9:14 - Pedal usage
10:25 - Collective usage
11:17 - Key cockpit instruments
11:29 - Airspeed indicator
12:04 - Vertical velocity indicator
12:24 - Dual tachometer
13:51 - The uncontrolled helo
14:45 - Torque, collective, & countering with pedal
16:00 - Proper take-off control settings
16:43 - Hovering
17:43 - Ground effect
18:19 - Demonstration of transverse flow, translational lift, and gaining/losing each
22:25 - A more traditional take-off
23:10 - Flying at speed - the easy part
23:56 - Summarizing the basic intro section
24:40 - Final words on level/fast flight and basic maneuvers, basic rotor rpm info
25:25 - Intro to landings
25:51 - Demonstrating the wrong way to land - fast and steep
27:15 - Introduction to Vortex Ring State
30:21 - Reemphasizing the VSI/VVI, establishing a 'safety speed margin'
31:37 - High-altitude VRS and recovery
35:00 - VRS summary
35:16 - A typical landing dissected
37:56 - The curve death-trap
39:24 - How to do a sharp turn, curving descent, switchback, j-turn, etc
40:54 - Demonstrating rotor RPM and extremely sharp flares/speed bleeds
43:00 - The earlier landing, but faster
43:57 - Wind and landing
44:45 - Final words/summary
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