Updated some old scrolling code to work with #SGDK 1.80.
The biggest change was the new way of defining color palettes.
I now explicitly define the palettes in the resource.res file for rescomp. I also had to update the setPalette() function from VDP_setPalette() to PAL_setPalette(). This took a little bit to figure out and I kept getting shades of grey instead of the colors from the images.
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![](https://s2.save4k.ru/pic/hoVnlsRDwFg/maxresdefault.jpg)