This exploit works because the server can only contain 2048 objects (entities) at a time. Each sticky is an object, so if I place enough of them, the server will try to create a 2049th object which it responds to by crashing.
See: [ Ссылка ]
To get the OP Sticky Launcher, I used the tf2items SourceMod plugin and I used the host_timescale variable to speed up time.
Thumbnail by me
This video was accidentally set to unlisted 04/11/2022 and back to public on 04/20/2022
![](https://s2.save4k.ru/pic/hzo79rH4ems/maxresdefault.jpg)