Kantcho Doskov, game design director on the FIFA team, breaks down how FIFA's gameplay has evolved over the years. Kantcho goes all the way back to 1993 to talk about FIFA's original isometric view and then breaks down FIFA 23's HyperMotion2 technology that's aided by artificial intelligence.
Still haven’t subscribed to WIRED on YouTube? ►► [ Ссылка ]
Listen to the Get WIRED podcast ►► [ Ссылка ]
Want more WIRED? Get the magazine ►► [ Ссылка ]
Follow WIRED:
Instagram ►►[ Ссылка ]
Twitter ►►[ Ссылка ]
Facebook ►►[ Ссылка ]
Get more incredible stories on science and tech with our daily newsletter: [ Ссылка ]
Also, check out the free WIRED channel on Roku, Apple TV, Amazon Fire TV, and Android TV.
ABOUT WIRED
WIRED is where tomorrow is realized. Through thought-provoking stories and videos, WIRED explores the future of business, innovation, and culture.
![](https://i.ytimg.com/vi/iOyLZA9lCL4/maxresdefault.jpg)