In this breakdown video, I go over the techniques and workflows of building one of the naval battle shots for my Heroes of Bronze shortfilm.
From deconstructing the water element, to showing my trireme models and their animation, and finally compositing - I go over every single element that it consisted of.
This is not a step-by-step tutorial, rather a breakdown - but if you have any questions, or if you want me to break down a specific shot or technique in the future, definitely let me know in the comments! :-)
LINKS:
Patreon - [ Ссылка ]
My Courses - [ Ссылка ]
CGBoost Environment course - [ Ссылка ]
Addons:
@polygoniq addons - [ Ссылка ]
Waterial - [ Ссылка ]
After Effects Chromatic Aberration - [ Ссылка ]
Red Giant plugins - [ Ссылка ]
Timestamps:
00:00 - Intro
00:25 - Enviro course
01:21 - The shot
01:56 - Water
04:34 - Scene
05:56 - Triremes
07:32 - Animating triremes
10:03 - Marines
10:19 - Compositing
10:56 - Scene Assembly
12:35 - Outro
#b3d #water #animation #ocean #battle #naval #breakdown
![](https://s2.save4k.ru/pic/iUBTwb-46wU/maxresdefault.jpg)