A detailed video essay focusing on favourites Thief: The Dark Project and Thief II: The Metal Age, and how these old dogs stack up against the AAA gaming industry of today.
CHAPTERS:
1. Introduction - 0:00
2. Removal of Elements - 1:48
3. Maps and Quest Markers - 3:13
4. "Gaminess" in Level Design - 7:26
5. Storytelling in Gameplay - 11:08
6. "Choice" in Gaming - 15:36
7. Vulnerability - 17:09
8. Conclusion - 23:39
BUY THIEF:
GOG:
[ Ссылка ]
[ Ссылка ]
Steam:
[ Ссылка ]
[ Ссылка ]
OTHER VIDEOS:
manzerboy06 (Uncharted 2):
[ Ссылка ]
Levelsave (Geoff Keighley Interview):
[ Ссылка ]
Rev3Games (Thief 2014 Interview)
[ Ссылка ]
jjdthemoviemaker3 (The Force Unleashed II Gamespot E3 Stage Demo):
[ Ссылка ]
drdrillvga (Saint's Row The Third):
[ Ссылка ]
gamespot (Saint's Row The Third Review):
[ Ссылка ]
gamespot (inFamous Review):
[ Ссылка ]
AbsoluteLlama (Homeworld):
[ Ссылка ]
Ещё видео!