Today we take command of the Teutonic Order in this Medieval Kingdoms 1212AD mod let's play. It is time to survive in the bitter harsh north surrounded by enemies who threaten our crusade!
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0:00 - Intro
0:46 - Faction Overview
4:07 - Campaign Map
15:48 - Political Intrigue
16:24 - Campaign Map
21:42 - Political Intrigue
22:40 - Campaign Map
25:13 - The Fifth Crusade
29:55 - Crusade Cinematic
35:55 - Political Intrigue
36:25 - Campaign Map
39:29 - The Battle of Riga
49:48 - Campaign Map
51:17 - Political Intrigue
51:39 - Campaign Map
56:25 - Political Intrigue
57:23 - Campaign Map
57:53 - Political Intrigue
58:16 - Campaign Map
1:07:48 - The Battle of Vilnius
1:17:31 - Campaign Map
Please note this is an unofficial video and is not endorsed by SEGA or the Creative Assembly in any way. For more information on Total War, please visit www.totalwar.com.
Intro Song:
[ Ссылка ]
Links to social media
Discord Server: [ Ссылка ]
Twitter: [ Ссылка ]
Twitch: [ Ссылка ]
Facebook: [ Ссылка ]
Patreon: [ Ссылка ]
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About the Mod:
MK1212 Campaign Open Alpha:
It's been over 5 years in the making across 2 games, but the Medieval Kingdoms 1212 campaign is finally available to all! Our Open Alpha phase starts today. The campaign as it stands is obviously in an incomplete state, missing technologies, naval units, and mercenaries, though we have plans to add much content in the near future. It currently includes 57 playable factions and various scripted mechanics, such as population and a pope system. The campaign release is also accompanied by a great deal of new content in the form of new factions and units, as well as revamped rosters for preexisting factions.
Campaign Features:
57 playable campaign factions.
Completely custom building chains.
Single region provinces, where every region on the map has 6 slots.
Over 4,000 beautifully modeled and period-accurate units (
Optional music mod.
Optional UI sound effect replacement mod
Three Tier Unit Upgrade System based on the three centuries this mod covers (13th, 14th, and 15th Century)
10 Building Slots per Settlement: No longer your cities be limited to 6 or 4 buildings.
#totalwar #medievalkingdoms1212ad #teutonicorder
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