Clean surfaces are the cause of many renders looking fake. Since we couldn't find any good texture maps we created them: [ Ссылка ]
Join Poliigon: [ Ссылка ]
![](https://s2.save4k.ru/pic/jmF9j-0df4c/maxresdefault.jpg)
Clean surfaces are the cause of many renders looking fake. Since we couldn't find any good texture maps we created them: [ Ссылка ]
Join Poliigon: [ Ссылка ]