Brief random noises heard on occasions play from the pathfinding code. When a character finds a new location to walk to, there is roughly a 3.5% chance that a random sound will play.
Source: [ Ссылка ]
![](https://i.ytimg.com/vi/jxLPDhAbKGA/mqdefault.jpg)
Brief random noises heard on occasions play from the pathfinding code. When a character finds a new location to walk to, there is roughly a 3.5% chance that a random sound will play.
Source: [ Ссылка ]