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In this blender (2.8) tutorial we go over how to move, rotate, and scale an object using some basic shortcuts. We also go over how to move, rotate, and scale in a single dimension (or two dimensions).
Some useful shortcuts:
In general: g is move, r is rotate, and s is scale. Choosing x, y, or z after picking an operation constrains it to the respective axis. If instead you hold shift and then select x, y, or z then only the other two dimensions will be affected.
![](https://i.ytimg.com/vi/k5QyqaPMXSs/maxresdefault.jpg)