“Do you play games?”.... Duh! “Ever thought of building one yourself?”...Yes, but, umm...
The innate nature of games, in general, is to seem difficult to build. With lots of moving pieces involved (quite literally), game development seems like it’s restricted to devs who’ve dipped their feet deep into the holy waters of networking, mathematics, graphics, and the like. However, with the web evolving ever so rapidly and with all the new protocols and libraries that have spanned in the recent years, it’s now super simple to get started with building browser-based multiplayer games.
In this session, we’ll understand the architecture, system design, networking protocols, and caveats to keep in mind if you’d like to get started with building multiplayer browser-based games, all while playing a multiplayer version of a classic retro.
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