Shown at 100 and 250 ping.
Using exponential smoothing, you can clearly see it working since the position of the cones in the background is different, meaning it was locally smoothed on the left client. There is some delay in the controls (still looking in to it), but it is much better then jittering the player with regural replication.
An Epic Mega Grants backed Master Thesis about creating the Next Generation (Multiplayer) FPS.
![](https://i.ytimg.com/vi/kIjYVNgjsRY/maxresdefault.jpg)