This is the first video in my game design series which focuses more on direct advice rather than analysis. The first video, this one, revolves around one of my favorite games-- Portal 2, and talks about how to make and use a mechanic in a puzzle game.
MUSIC USED IN THIS VIDEO CAN BE FOUND HERE: [ Ссылка ]
I record my videos in audacity with a Blue Snowball microphone, record footage with OBS, animate with Adobe Flash, and edit it together in Adobe Premiere Pro.
![](https://i.ytimg.com/vi/kthy67Z5fiY/maxresdefault.jpg)