One can play this mission in various ways. I have tried to show it in a simple way.
PROJECT IGI I'M GOING IN : AN INTRODUCTION
PROJECT IGI I'M GOING IN is a tactical First - Person Shooter, Stealth Action, Single Player PC Game developed by INNERLOOP STUDIOS and released on DECEMBER 15, 2000 by EDIOS INTERACTIVE. It is one of the first computer games to feature realistic weaponry and tactical combat situations.
CHARACTERS :
DAVID LLEWELLYN JONES is an agent for IGI and former BRITISH SPECIAL AIR SERVICE operator. Players control him as the MAIN CHARACTER.
ANYA is the contact and mission director at headquarters who directs JONES via radio. She appears in the final mission to defuse the bomb.
JACH PRIBOI is a Soviet Arms Dealer.
JOSEF PRIBOI is JACH'S Nephew.
EKK is a homicidal RUSSIAN woman who intends to destroy EUROPE by nuclear warfare.
CAPTAIN HARRISON is commander of allied troops, which aid JONES in some missions, and an EX - GREEN BERET in the US ARMY SPECIAL FORCES.
PLOT :
David Jones is sent off on a mission to the former Soviet Union to find Josef Priboi, a Russian arms dealer who is believed to have vital information on a stolen nuclear warhead. As he helps Captain Harrison apprehend Josef, he discovers that the brains of the operation is Josef's uncle Jach Priboi, whom Jones then attempts to apprehend instead.
Jones discovers Jach's location by planting a virus in Jach's communications center. While Jach Priboi is taken away in helicopter by Jones, he is shot down by Ekk, a homicidal Russian. Jones then has to clear the border and find his equipment. He then hijacks the train carrying Priboi and takes him in for interrogation. Learning about the involvement of Ekk, he sets off to catch her and find the nuclear weapon.
Ekk escapes on her first encounter with Jones, but Jones is finally able to track her down, and kills her after infiltrating her second hideout. In the meanwhile Jones' mission director, Anya defuses the nuclear warhead that Ekk set into motion.
LIST OF MISSIONS :
MISSION 1 : TRAINYARD - Small coastline trainyard.
MISSION 2 : SAM BASE - Small missile defence base.
MISSION 3 : MILITARY AIRBASE - Rescue Josef from the airbase.
MISSION 4 : GOD - Defend the friendly troops.
MISSION 5 : RADAR BASE - Disrupt Jach's communications network.
MISSION 6 : GET PRIBOI - Kidnap Jach from his base.
MISSION 7 : BORDER CROSSING - Get Jones accross the border.
MISSION 8 : RE-SUPPLY - Get Jones' equipment back.
MISSION 9 : MISSILE TRAINYARD - Get on the train.
MISSION 10 : DEFEND PRIBOI - Take Jach to the FRV.
MISSION 11 : EAGLE'S NEST I - The approach to Ekk's fortress.
MISSION 12 : EAGLE'S NEST II - Ekk's hilltop fortress.
MISSION 13 : NUCLEAR INFILTRATION - Infiltrate the nuclear base.
MISSION 14 : FINDING THE BOMB - Kill Ekk and find the bomb.
CAPABILITIES :
MECHANICAL - Switching, Wall Climbing, Lock Picking, Safe Cracking.
ELECTRONIC - Computer Hacking, Door Hacking.
EQUIPMENT :
PASSIVE - Binoculars, Map Computer, Thermal Goggles.
SPECIAL - Medical Syringe, Laser Cutter, Laser Designator.
WEAPONS :
PISTOLS - Combat Knife, Glock 17, Colt Anaconda, Desert Eagle, Makarov, G17SD, SOCOM.
SHOTGUNS - SPAS-12, Jackhammer, M1014.
SUBMACHINE GUNS - Uzi, MP5A3, MAC-10, MP5SD3, SMG-2, T64.
ASSAULT RIFLES - M16A2, AK-47, G-36, AUG, G11.
SNIPER RIFLES - SVD Dragunov, PSG-1, PSG-1SD, M82A1, M82A1-T.
HEAVY WEAPONS - FN Minimi, LAW 80, M2HB, RPG-7.
EXPLOSIVES - Hand Grenade, Flashbang, Smoke Grenade, Proximity Mine, C4.
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