This request was quite unexpected, and it was an odd one because while the GameCube version has a lower sample rate than the PlayStation 2 or Xbox version (32KHz for the GameCube vs. 48KHz for the others), the latter two have pretty major clipping. This song also doesn't loop, but it's clear where it would loop if it did (and we're overshooting the 15-minute mark slightly to fit in the song's closing notes). Here is the title theme to MegaMan Anniversary Collection, which was requested by Pikangs_Futaba (as far as I can tell, it's called Anniversary Theme, but I'd like for someone to confirm if this is the correct name). In a way, having this be part of the 2022 MegaMan Music Marathon is appropriate as, let's not forget, 2022 will mark MegaMan's 35th anniversary come December.
Recorded off my GameCube (indigo NTSC-U DOL-001 revision). The title screen screenshots are taken from all versions of the game; GameCube first, PlayStation 2 second, and ending with the Xbox version (this one has native 480p support, unlike the other two versions).
![](https://s2.save4k.ru/pic/l3gxQY_hEU0/mqdefault.jpg)