A commenter by the name of Yasmine Steinbauer has suggested this as a more accurate palette for the console
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Technical discussion of colour on the Mega Drive:
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Patreon:
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The palette mentioned in the video:
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Timestamps:
0:00 Intro
1:15 Creating a background image
8:11 Coding the background into the game
8:55 Creating a foreground image
11:33 Coding the foreground image into the game
13:33 Correct aspect ratio for Mega Drive graphics
14:18 What is indexed colour mode and how do the palettes work?
16:18 Current limitations of SGDK
17:50 VRAM limitations
19:23 Palette issues to look out for
21:12 Summary of how to create graphics
22:22 Is making Sega Genesis/Mega Drive graphics for you?
![](https://i.ytimg.com/vi/lO2EZ2LZAMA/maxresdefault.jpg)