This series will take you through how to play OpenTTD. Enjoy!
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00:00 - Video Start
00:40 - Placing Track
02:00 - Placing Stations
03:28 - Connecting Stations
04:08 - Placing Depots
04:55 - Buying a Train
06:06 - Managing Trains and Orders
07:56 - Registering a Service
08:56 - First Delivery
09:43 - Following Your Train
10:06 - Types of Trains & Tracks
11:24 - Working Around the Landscape
12:07 - Removing Track
13:00 - Building a Tunnel
13:36 - Converting Track
14:34 - Placing Bridges
15:15 - Upgrading Bridges
15:48 - Review and Outro
OpenTTD is a business simulation game in which players try to earn money via transporting passengers and freight by road, rail, water and air. It is an open-source remake and expansion of the 1995 Chris Sawyer video game Transport Tycoon Deluxe.
OpenTTD duplicates most features of Transport Tycoon Deluxe and has many additions, including a range of map sizes, support for many languages, custom (user-made) artificial intelligence (AI), downloadable customisations, ports for several widely used operating systems, and a more user-friendly interface. OpenTTD also supports local area network (LAN) and Internet multiplayer, co-operative and competitive, for up to 255 players.
OpenTTD is free and open-source software licensed under the GNU General Public License version 2.0 and is under ongoing development. According to a study of the 61,154 open-source projects on SourceForge in the period between 1999 and 2005, OpenTTD ranked 8th most active open-source project to receive patches and contributions. In 2003 or 2004, development moved to their own server. Since 2018, the project uses GitHub for its source repository and bug tracker.
Intro: "Welcome to the Show" Kevin MacLeod (incompetech.com)
Timelapse(where used): "Hep Cats", "Prelude and Action"
Licensed under Creative Commons: By Attribution 3.0
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