We have a new Madness Project Nexus update, with another arena origin. It's time to release the clones, with Project Creber
Beta [2.10.a]
[You can access this build from the releasebeta Branch on Steam]
FEATURED
⦁ New Origin: Project Creber! You may not be very tough, but luckily there are many of you. Based on Potke's Madness Day entry from last year, we couldn't resist sharing Creber's powers with everyone...if you have 2 imprints!
FIXED
⦁ The player dying to a DeRez attack (Slaughter Time) would freeze you out of the Arena Fail screen, forcing them to ESC-Menu Quit.
⦁ VR Training Buddies wouldn't begin their spawning animation until seen by the camera.
⦁ Enemies that should not produce gore on death will no longer leave a splat on the wall (sometimes) when they die.
⦁ Yet more blockers set up to prevent Crackpot from teleporting outside the combat zone, that sneaky lil guy.
TWEAKED
⦁ Bandit Holy Boards now available at the Arena Quartermaster. They have six configuration options at the Colorizer!
⦁ Hive slides into position smoothly when charging from a battery port, rather than snapping right into position when he gets close.
CREBER | Let's play: Madness Project Nexus 2 - Arena NG+4 - #98
A bunch of links nobody cares about:
Discord: [ Ссылка ]
Facebook: [ Ссылка ]
TeeSpring: [ Ссылка ]
#madnesscombat #projectnexus #arena #creber
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