In this video I'll show you how to make complex renders with a very basic geometry nodes setup. You can also use a hair particle system, but you might have to mess around with the rotation of things to get it to line up right, though it can work basically the same.
I showed the simple geometry nodes setup I used here, however here is a more in depth guide on that if you aren't familiar with this:
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![](https://i.ytimg.com/vi/ln1IpYnufxc/mqdefault.jpg)