In this Godot Tutorial, I will teach you how to set up a Dedicated Godot Multiplayer Server.
Once you have explored various Godot Tutorials, you may be dreaming of taking your GameDev to the next step and create a multiplayer game. In this first Godot Tutorial in a series of tutorials on Godot Multiplayer, I will teach you how to set up a server, a client, and establish a connection between the two. After that, we take a look at the basics of communication between the Client and the Server when the game is running.
00:00 Intro
01:42 Setting up Workspace
02:49 Setting up the Server
07:13 Setting up the Client
11:48 Testing the Connection
16:47 Client Tour
24:03 Communication Example
38:22 Demonstration
39:24 Security Disclaimer
⬧⬧⬧⬧⬧ GDC TUTORIALS ⬧⬧⬧⬧⬧
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⬧⬧⬧⬧⬧ LEARN MORE GAMEDEV ⬧⬧⬧⬧⬧
These books have helped me in my game design and programming, I whole fully recommend them to you!
Level Up! The Guide to Great Video Game Design ►► [ Ссылка ]
Game Programming Patterns ►► [ Ссылка ]
The Art of Game Design: A Book of Lenses ►► [ Ссылка ]
⬧⬧⬧⬧⬧ LIVESTREAMS ⬧⬧⬧⬧⬧
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Tuesday and Thursday
1900 to 2200 (GMT+1/2 (winter/summertime), that's;
1200 to 1500 (PST), or
1500 to 1800 (EST).
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⬧⬧⬧⬧⬧ ABOUT GDC ⬧⬧⬧⬧⬧
GDC, Game Development Center, was created to provide in-depth tutorials on game design theory and game development using the Godot Game Engine. I aim for multi-part Godot tutorials, allowing me to dive deeper into Godot's features.
⬧⬧⬧⬧⬧ ASSETS USED ⬧⬧⬧⬧⬧
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⬧⬧⬧⬧⬧ DISCLAIMER ⬧⬧⬧⬧⬧
Some of these links go to one of my websites and some are affiliate links where I'll earn a small commission if you make a purchase at no additional cost or disadvantage to you. You will receive the same price and service.
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