Here is a beginner modeling video for hard surface modeling with Blender 2.8, we are going to create a simple table that is height-adjustable.
It will be 2 separate objects in the end, so that the table height can be adjusted. The mesh parts are not extruded out of other meshes, the are deparate objects and snapping to grid or edges is used for accurate modeling.
To make the table look more crisp like you know it for hard surface models I add bevel modifiers to it and smooth shading.
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Blender 2.8 Hard Surface Modeling Basics for Beginners
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blender 2.8 hard surface modelingjayanamblender 2.8 hard surface tutorialblender 2.8 hard surface modeling tipsblender hard surface beginnerblender tableBlender 2.8 tableBlender table modelingBlender 2.8 bevelblender 2.8 bevel modifierblender 2.8 edge creaseblender 2.8 auto smoothblender smooth shadingBlender smooth shading 2.8Blender snapblender 2.8 snapblender 2.8 snappingBlender snappingblender 2.8modelingblender