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"Skeletons spawn at a light level of 7 or less in groups of 4 in Java and 1 to 2 in Bedrock. They can be found above solid blocks from any land biome except mushroom fields. 80% of skeletons spawned directly under the sky spawn as strays in snowy tundras, frozen oceans and variants."
"Skeletons spawned directly under the sky in Snowy Tundra, Snowy Mountains, Ice Spikes, Frozen River, Frozen Ocean,[BE only] Deep Frozen Ocean[BE only] and Legacy Frozen Ocean[BE only] biomes have an 80% chance of being strays."
"Wither skeletons spawn in fortresses in the Nether at a light level of 7 or less, in groups of 4. They can also spawn on wither roses in fortresses."
"1–4 spiders spawn in a 3×3×1.5 space on opaque blocks in the Overworld at a light level of 7 or less. The top blocks can be transparent, but not solid."
"When a player comes within 10 blocks of the skeleton trap horse, lightning strikes it. This lightning cannot start fires or damage nearby entities. When struck, the skeleton trap horse transforms into a skeleton horseman: a skeleton riding a skeleton horse. It also spawns two additional skeleton horsemen in the vicinity. Each skeleton is equipped with an enchanted iron helmet and an enchanted bow, and has damage immunity for 3 seconds after spawning (in Bedrock Edition both horse and rider are immune to lightning). Skeleton horsemen move fast and maneuver exactly like skeletons, strafing when attacking and backing up when the player moves toward them."
"Polar bears spawn in snowy tundra, snowy mountains, and ice spikes biomes, in groups of up to two. If there is a group of two or more, there is always one parent, and the others are cubs. They can also spawn in frozen rivers, deep-frozen oceans, and regular frozen oceans. Polar bears spawn at light level 7 or higher.
Polar bears can spawn on top of regular ice, but not packed ice or blue ice."
"Five pillagers spawn in patrols. Patrols spawn naturally after 51⁄2 in-game days. They spawn at any time independently of structures, i.e. they still spawn in a world without generated structures."
"On Normal difficulty and Hard difficulty, vindicators sometimes spawn with a randomly enchanted iron axe: the chance is 0-25%, with the chance being higher when the regional difficulty is higher."
"Unridden ravagers spawn at wave 3, a ravager ridden by a pillager spawns at wave 5, and a ravager ridden by a vindicator spawns at wave 7. A ravager ridden by an evoker also spawns at wave 7."
"An evoker is a spell-casting illager found in woodland mansions and raids, and is the only source of the totem of undying."
"An Illusioner is an unused illager that casts spells and is armed with a bow. The spell is used on itself for defense or on a player while it is attacking."
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Minecraft 1.16.2 Mob Battles by MC Silver
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