In the third part of the technical evolution of Hideo Kojima's METAL GEAR SOLID series, we discuss 2008's MGS4: Guns of the Patriots. We look at the Cell Processor of the Playstation 3, and MGS4's ubiquitous use of parallelism. Includes an in-depth discussion of the making of MGS4.
0:00 - Introduction
0:34 - The Console Wars
2:41 - MGS4: The PS3's Killer App
15:18 - Hidden Details & Parallelism
FURTHER VIEWING:
"E3 2005 PLAYSTATION 3 SONY CONFERENCE"
[ Ссылка ]
"Tech Throwback: The Untapped Potential of PS3's CELL CPU And How Naughty Dog Mastered It"
[ Ссылка ]
"Metal Gear Solid 4 -- The Making of"
[ Ссылка ]
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