This is a tool-assisted speedrun. For more information, see [ Ссылка ]
TAS originally published on 2015-08-25
The original arcade game Zaxxon was the first game to employ an isometric perspective, later used in other games like Q*Bert ( [ Ссылка ] ), Marble Madness ( [ Ссылка ] ), and Fallout. This ColecoVision port preserves the graphical style which gave the game its name – AXONometric projection.
This run by dwangoAC ( [ Ссылка ] ) uses the hardest difficulty and performs several difficult shots in order to beat the first cycle of the game in under two minutes.
![](https://i.ytimg.com/vi/mQGVg6UHjk8/maxresdefault.jpg)