Me and Kazooie probably won't risk our sanity playing this game again, so here's one final useless trick to celebrate.
If you walk off a ledge and do a block at the same time, Hiro's typical wuxia-esque floating animation half-interrupts and he gets his normal ground moves back. However, he is still in effect floating down during this time, and all other normal properties of floating still apply, such as movement cutting short if you directly hit collision. Sadly, the game is smart enough to not let you jump while in air.
On another note, while this game is mostly an abomination, it does have a pretty nice soundtrack.
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