This video shows the end product of the 2D Procedurally Generated Maze game that we'll make in my Learn Godot 4 by Making A Procedurally Generated Maze Game tutorial series. This game will be made with Godot 4 and GDScript, and the tutorial series aims to teach you how to make a game from start to finish, and ultimately show you all the things that you need to know as a beginner to intermediate Godot 4 developer!
This game is a Bomberman-inspired 2D Maze game that includes the following:
- Player Animation & Movement
- Procedural Level Generation
- Explosion System
- Enemies
- AI Co-Players
- A* Algorithms, Pathfinding, & Navigation
- Game UI
- Game Mode & Stats (Normal & Multiplayer Mode)
- Level Progression & Game Over
- Saving, Loading, & Pausing
- Music, SFX, & Custom Cursor
- Testing & Exporting
The tutorial series has 20 chapters. If you like this series or want to skip the wait and access the offline, full version of the tutorial series, you can support me by buying the offline booklet for just $4 on Kofi: [ Ссылка ]
Find out more about the project here: [ Ссылка ]
Play the demo of our projects end-product here: [ Ссылка ]
Good luck on your game dev journey, and remember to have fun!
➡️ VIDEO CREDITS:
🔹Music by Coma-Media from Pixabay: [ Ссылка ]
➡️ HARDWARE SPECIFICATIONS:
🔹System Model: ASUS TUF Gaming A15 Laptop
🔹Processor: AMD Ryzen 7 4800H with Radeon Graphics, 2900 MHz, 8 Cores, 16 Logical Processors
🔹RAM: 16.0 GB
🔹GPU: NVIDIA GeForce RTX 2060
🔹Storage: 1TB
![](https://i.ytimg.com/vi/nEzJRupuDSU/maxresdefault.jpg)