Highly regarded as one of the best C64 demos ever made, and it's quite easy to see why. This is Edge of Disgrace By Booze Design. Released at X 2008...
Credits:
Code.... Dane, HCL
Music.... Dane
Graphics.... Dane, HCL, Jailbird
Design.... HCL, Jailbird
Linking and Loader.... HCL
HD (50fps on compatible browsers)
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Commodore 64 Tech Specs! (Introduced in January 1982)
Internal hardware:
Microprocessor CPU:
MOS Technology 6510/8500 (the 6510/8500 is a modified 6502 with an integrated 6-bit I/O port)
Clock speed: 0.985 MHz (PAL) or 1.023 MHz (NTSC)
Video: MOS Technology VIC-II 6567/8562 (NTSC), 6569/8565 (PAL)
16 colors.
Text mode: 40×25 characters; 256 user-defined chars (8×8 pixels, or 4×8 in multicolor mode); 4-bit color RAM defines foreground color
Bitmap modes: 320×200 (2 unique colors in each 8×8 pixel block),[36] 160×200 (3 unique colors + 1 common color in each 4×8 block)[37]
8 hardware sprites of 24×21 pixels (12×21 in multicolor mode)
Smooth scrolling, raster interrupts
Sound: MOS Technology 6581/8580 SID
3-channel synthesizer with programmable ADSR envelope
8 octaves
4 waveforms per audio channel: triangle, sawtooth, variable pulse, noise
Oscillator synchronization, ring modulation
Programmable filter: high pass, low pass, band pass, notch filter
Input/Output: Two 6526 Complex Interface Adapters
16 bit parallel I/O
8 bit serial I/O
24-hours (AM/PM) Time of Day clock (TOD), with programmable alarm clock[38]
16 bit interval timers
RAM:
64 kB, of which 38 kB (minus 1 byte) were available for BASIC programs
512 bytes color RAM (memory allocated for screen color data storage) [39]
Expandable to 320 kB with Commodore 1764 256 kB RAM Expansion Unit (REU); although only 64 kB directly accessible; REU mostly intended for GEOS. REUs of 128 kB and 512 kB, originally designed for the C128, were also available, but required the user to buy a stronger power supply from some third party supplier; with the 1764 this was included. Creative Micro Designs also produced a 2 MB REU for the C64 and C128, called the 1750 XL. The technology actually supported up to 16 MB, but 2 MB was the biggest one officially made. Expansions of up to 16 MB were also possible via the CMD SuperCPU.
ROM:
20 kB (9 kB Commodore BASIC 2.0; 7 kB KERNAL; 4 kB character generator, providing two 2 kB character sets)
![](https://i.ytimg.com/vi/nLIUkBa_mA0/mqdefault.jpg)