Gaussian splatting is created with Luma AI based on the footage I shot.
The Gaussian splatting was imported into Unreal Engine 5 and combined with a 3D model (Dragon) to create a VFX video.
However, at this point, the following points were not correct in the video.
・It is clearly visible that the Dragon was composited.
・The buildings in the background are distorted.
・Dragon's shadow is not captured
I further edited the footage in Davinci Resolve, adding Effects and other edits to make those flaws less noticeable.
![](https://s2.save4k.ru/pic/nN9AraMu0H8/maxresdefault.jpg)