This is a complete solo playthrough and tutorial of the game Too Many Bones by Chip Theory Games using a more recent version of the program I wrote for a Windows PC.
Note: At 1:05:25, I erroneously indicate that the Break skill is triggered. In fact, it is not triggered because the attack only reduced the Golem's active defense. The Break skill reads as follows: "Any Attack dice used to reduce this unit's HP (as opposed to active defense) must be exhausted (both melee and ranged attacks)." Sorry for the mistake!
I will be making this program freely available to anyone who would like to download it and play it on their computer. I expect to release the program in early August (2017).
For a full explanation of the program and all of its functionality, please see this playlist: [ Ссылка ]
If you would like to see a seasoned adventurers playthrough and strategy discussion involving 4 gearlocs, visit [ Ссылка ].
If you're interested in downloading the program, visit [ Ссылка ]
Please support my ability to maintain and improve this program going forward: [ Ссылка ].
Intro: 0:00:00
Day 1: 0:20:32
Day 2: 0:32:31
Day 3: 0:46:53
Day 4: 0:52:37
Day 5: 1:16:44
Day 6: 1:28:03
Day 7: 1:48:43
End: 1:59:24
Ещё видео!