The year was 1928, and there's a real sense of hope in the air. America has just elected Herbert Hoover, Mickey Mouse makes his debut in Steamboat Willie and Walter Diemer creates the chewy candy we all come to know as bubble gum. And then the economy crashed, beginning the great depression. But let's not blame that on Bazooka Joe.
Far removed from the Great Depression is Skuljagger: Revolt of the Westicans. It's a Super NES game full of swashbuckling, pirate ships and dimly-lit castles. There are no assault rifles here, and everybody talks with an old English accent. This 1992 game is clearly set two or three hundred years in the past.
But here's the thing: Skuljagger's big gimmick involves using bubble gum to do just about everything. You can use it as a bomb or a bouncy ball, hell it even doubles as a balloon. Clever idea? Maybe, but in reality it makes no damn sense. I mean, sure, I can believe that a grown man can fly using little more than a stick of gum, that's not the problem. I'm more concerned about where they got the gum in the first place. The game takes place at least a hundred years before bubble gum was even invented. What's the deal? Oh wait ... I was in the animus, wasn't I?
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