The era of the company mascot was still in full swing in 1995, and Crystal Dynamics too a swing at it with the lovable Gex. How did it translate to the Saturn?
I'm now on Patreon! Help support the channel.
[ Ссылка ]
Check out my Sega Lord X merchandise page!
[ Ссылка ]
If you would like to support the channel directly:
[ Ссылка ]
Head over to Facebook to hear me ramble about various things:
[ Ссылка ]
I'm now on Twitter!
[ Ссылка ]
Opening 3D Logo By:
Jan Neves
YouTube Page - [ Ссылка ]
Opening 2D Animation By:
Kevin Bhall
Facebook - [ Ссылка ]
Episode Notes:
1. Captured on real Saturn hardware. 3DO footage as well.
2. I've only beaten this game one single time without cheats. The save/password system is just too unfriendly to tolerate.
3. Much of the later game relies on insta-deaths for its challenge. No joke, it can be quite hard.
4. Much of the extra clarity you'll see in the Saturn release mainly comes from the fact the base 3DO hardware could only output composite and s-video natively. The Saturn's RGB is superior.
5. The 3DO game is still remarkable for hardware that was supposedly weak at 2D. Multiple layers of parallax, little slowdown, and lots of cool transparencies and particle style effects.
6. The Saturn US version runs upwards of $50 or so. The Japanese version is actually more rare and quite a bit more expensive.
Ещё видео!