Navigating the UX jobosphere is hard, daunting, and sometimes confusing to the point of wanting to quit the field and join the circus. In the game industry it can get super hairy. As a mentor to young UXers, Samus Wolfe wants to help game devs understand how to land their next gig by understanding what a company is actually looking for vs what they're asking for. How can you curate yourself and your resume to appeal to these jobs even if they don't mention you by name? In this GDC 2023 talk, Samus has some creative and fun ways to make the job hunt in this industry less about the grinding and more about the power leveling.
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