This is the first episode of a new 'Sideloading' series. There are plenty of resources online to learn to sideload your Oculus go, if you have Windows, but not many resources if you have a Mac.
You can find a PDF of the 'slide show' I used in the video at this link: [ Ссылка ]
If you don't want to download the PDF, here is all the info from the presentation:
Step 1: Enable Developer Mode
The best way to find the steps to enable Developer Mode on your Oculus Go is to follow the directions Oculus has provided on their website.[ Ссылка ]
Step 2: Enable ADB Commands
Open the ‘Terminal’ application on your Mac.
Enter the following command ruby -e "$(curl -fsSL [ Ссылка ])”
Press ‘Return’ when prompted. Then enter your user password (it won’t display as you type).
Once ‘Homebrew’ has installed, install ‘adb’ with the following command: brew install homebrew/cask/android-platform-tools
Once ‘android platform tools’ has installed, type ‘adb devices’ into the terminal and press ‘enter’.
Look in your Oculus Go and allow ‘Debug Mode’ for your Computer.
Step 3: Connect to Oculus Go Via ADB
If no devices are displayed after you enter the command ‘adb devices’, you may need to look in your Oculus Go, and ‘Allow’ the connection to your Mac.
You may be prompted to update ‘Android File Transfer’ after you allow the connection inside your Oculus Go. This is only if you already have ‘Android File Transfer’ (and older version) installed.
If the Oculus Go is the only add device plugged in to your Mac, and no devices are listed when you enter the ‘adb devices’ command, you may have to do some extra steps.
In your Home folder, press this keyboard shortcut:CMD + Shift + .
Open the .Android folder
If there is not a file called adb_usb.ini, it can be added by typing this command into Terminal:echo 0x9d17 ~/.android/adb_usb.ini
Right-Click the ‘adb_usb.ini’ file, and open with ‘TextEdit’.
Next you need to add the ‘Vendor ID’ of your Oculus Go to the ‘adb_usb.ini’ file. You can find it in the ‘System Information’ application located in your Mac’s Utility folder.
Your Oculus Go will be listed Under Hardware USB and should be displayed as ‘VR-Headset’. Add the Vendor ID you find to the ‘adb_usb.ini’ file. Save the file and Quit.
Any changes you make, you may need to run the command ‘adb kill-server’, and then ‘adb devices’ again.
Step 4: Download and Install Application’s APK Files
The easiest way to get APK files, is from the Google Play Store, and using a Chrome Extension called ‘APK Downloader’. You can find it here:[ Ссылка ]
Go to play.google.com and search for the app you want to install.
Once you are on the app page, copy the URL from the address bar.
Click the ‘APK Downloader’ extension icon to the right of your Google Chrome address bar.
Paste the App URL into the field on the ‘APK Downloader’ page. Then click ‘Generate Download Link’. Click ‘Download APK’.
Once your APK is downloaded, you may want to rename the file to something simpler so it is easier to type as a command in terminal (keep the .apk extension.)
In terminal, you need to change directory to where you downloaded your apk. For me, it went to my downloads folder. So in terminal, I typed ‘cd downloads’.
Then enter the command ‘adb install yourfilename.apk’ (obviously replace the ‘yourfilename’ part)
If you see the ‘success’ message, your APK is now on your Oculus Go.
Step 5: Run your App, and maybe install an App Launcher
Find ‘Oculus TV’ in your ‘Library’ on your Oculus Go, or just click ‘TV’ in the Oculus Go menu bar at the bottom of your screen.
Your installed apk should be listed now under ‘Unknown Sources’. If it is not listed there, you may need to install an App Launcher like ‘App Starter’.
You can find ‘App Starter’ on the Google Play Store here:[ Ссылка ]
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