Disclaimer: this is a work-in-progress build, and further performance & graphics improvements will be made ahead of launch.
The biggest difference is in the shadows, thanks to ray-traced shadows and the new addition of ray-traced ambient occlusion. Reflections in the wheel winglets are also much more realistic, as are the reflections of the puddles in the rain. In fact, the wet track in the rain in general looks far better and more realistic with ray tracing on.
F1 22 supports the following ray-tracing features:
➤ Ray-Traced Shadows
➤ Ray-Traced Reflections
➤ Ray-Traced Ambient Occlusion
➤ Ray-Traced Transparent Reflections
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System specs:
➤ EVGA RTX 3080 Ti: [ Ссылка ]
➤ Ryzen 5 3600: [ Ссылка ]
➤ 32 GB Crucial Ballistix Sport LT RAM: [ Ссылка ]
➤ ADATA XPG SX8200 Pro NVMe SSD 1 TB: [ Ссылка ]
➤ Seasonic Focus GX-1000: [ Ссылка ]
➤ Arctic Freezer 34 CO: [ Ссылка ]
➤ Phanteks Eclipse P500A DRGB: [ Ссылка ]
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