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Warning: this video is old and contains a lot of outdated useless information, please use the newer mod resource below with better example files.
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00:00:00 monologue
00:05:40 notes for modmakers
00:09:35 opening a vanilla spelleffect
00:11:00 livemeshediting script
00:13:00 starting to edit the particle effect in nifskope
00:24:55 editing values in particle system controller
00:59:23 spawning the effect in the world
01:05:32 gravity modifier
01:21:55 different particle animation flags
01:26:53 creating fog effect
01:48:14 creating mipmap texture
01:57:15 particle bomb
02:09:55 particle vortex effect (tornado) with particle bomb
02:34:30 creating dark particles with inverting alpha flag
02:42:02 particle grow fade modifier
02:51:03 material color controller
03:01:31 particle vertex color
03:09:28 particle vertex color modifier
03:18:41 directional light on particles
03:33:19 more interesting fog/magic/snow effect examples
04:01:08 texture effect - sphere map type
04:11:33 texture effect - world parralel type
04:38:57 planar collider
05:02:10 spherical collider
05:08:32 emitter movement controller - translation
05:23:05 emitter movement controller - rotation
05:47:43 path controller on emitter
05:57:22 mesh as particle emitter
06:10:49 mesh as emitter with geom morph controller
06:20:55 particle as emitter of a secondary particle
06:38:27 starting editing planes, basic properties
06:47:14 animated textures with niflipcontroller
06:53:13 changing UV map
06:56:01 applying dark texture
07:03:32 alpha controller
07:04:41 billboard node
07:09:46 3d effects with planes
07:25:00 UV controller
07:31:51 creating weapon glow with billboard planes
07:43:06 UV channels
08:00:46 resource files
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