Grab - Forward Slash - Ground Roar - C Swap + Armor break - Solar - Balance - Hilt - Q cancel the hilt - Reckless full charge - hold rmb - Hotkey Overwhelm - Q - Gravedigging - Slashing - Ankle (2 ticks) - Pulv 10% - Tempest - Swap - Spinning Slash (once) - Shield Charge - Forward Slash (Cancel) - Heavy Strike (bleed) - Forward Slash (cancel) - Ground Smash - Chopping Kick (cancel) - Swap + Armor Break - Balance - Hilt - Q cancel the hilt - Swap (hold s) - Spin counter - Severing - Swap - Q - Hotkey Overwhelm - Q - Gravedigging - Slashing - Ankle (2 ticks) - Pulv 10% - Tempest - Swap - Spinning Slash - Shield Charge - Forward Slash (Cancel) - Heavy Strike (bleed) - Forward Slash (Cancel) - chopping kick - - Swap + Armor break - Balance - Q cancel - Hotkey Awk Kick (Poggers )
Following up on the latest upload this combo variation for a reset capitalizes on the damage you could inflict BEFORE doing the second knockdownd3. So it follows a Stiffness (0.7 from Shield Charge), Bound (1.0 from Ground and/or Chopping Kick) and Knockdown(summing up to 2.0 from Spin Counter) Logic. This time, we require two downsmashes from Ankle and Pulv, Good Luck!
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Considerando el anterior video, esta variación del reset combo capitaliza el daño que se puede infligir ANTES de hacer el segundo knockdown (noqueo). entonces seguiría la lógica de: paralizar (0.7 en carga de escudo), confinamiento (1.0 de ground smash y/o patada cortante) y Noqueo (2.0 en total de Spin Counter), Buena Suerte!.
![](https://s2.save4k.ru/pic/oZW8OJJJE4o/maxresdefault.jpg)