Using a hacked setup, I show that it's possible for a single transport clone to affect 5 goombas and a koopa. But now we have to figure out a way to do it for real.
What's interesting is that it's NOT possible to do this if we try to have our cloned goomba touch all 5 other enemies at the same time. This is because the code specifically forbids object A from detecting a hitbox overlap with object B if object B is already colliding with 4 other objects. Thanks to JoshDuMan ([ Ссылка ]) for confirming this. However, Tyler Kehne ([ Ссылка ]) then suggested that this feat may still be possible if we have the last enemy still be touching the group, but touching an enemy who isn't the cloned goomba. In other words, it wouldn't be A touches B/C/D/E/F, but A touches B/C/D/E and E touches F. So one of the enemies would be TWO points of contact away from the cloned goomba instead of ONE point of contact away. To verify Tyler's hypothesis, I hacked the enemies so that they'd all walk into each other just right and then I released the clone. This is what's shown in the video, and it proves that this feat is theoretically possible.
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