Fastest Tuners DLC Cars in GTA 5, showing a countdown of the best fully upgraded cars from the LS Tuners DLC ranked on top speed. Expand the description for full info.
ALL VEHICLES, CLASSES & UPDATES: [ Ссылка ]
Relevant Links
Lowered Stance vs Default: [ Ссылка ]
Tuners DLC Drip-Feed Cars: [ Ссылка ]
Lap Time Testing Video: [ Ссылка ]
Top Speed Bugs Video: [ Ссылка ]
Support Me: [ Ссылка ]
This series aims to show the best vehicles to use in GTA Online in terms of top speed. That is, in long straight line races with minimal cornering. The word "Fastest" means nothing without some context - these are the fastest vehicles in terms of top speed. For the fastest vehicles around a circuit (for regular races for example) check out the Lap Time Testing series here: [ Ссылка ]
If you have any questions about this testing, such as its validity, how it's done, why I test in this way, and more, first watch this video which covers most things: [ Ссылка ]
If that doesn't satisfy you, check out the full video description and testing methodology at [ Ссылка ] (with the basics explained further below)
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How Top Speed Values Were Calculated Accurately
The highest constant speed a vehicle can achieve after acceleration has stopped determines its top speed and its place in this list.
Speed = Distance ÷ Time
- Speed is what we're looking for.
- Distance is exactly 0.2 miles, measured in the content creator from the first checkpoint to the second.
- Time is how long it takes each car to hit the second checkpoint after hitting the first.
**Due to YouTube description length limits the information that should be placed here has been removed and can be read in full here: [ Ссылка ]. I recommend reading this for anyone who is confused, interested, or doubts the validity of the results in this video as it explains in great detail exactly how the values displayed were found, in addition to showing an example of the calculations used to measure top speed accurately.**
This testing has been done to minimise variables as much as possible and make it repeatable/verifiable. Anybody should be able to repeat this testing on the same track and find the same results. However individuals may find different results to this if they're testing in a different way, such as going uphill or downhill, taking advantage of kerb boosting, racing against others online (never an accurate determinant due to connectivity and variation in driving), using mods or single player abilities, and even using the left stick too much to correct the steering whilst trying to keep in a straight line. Even different road surfaces can have an effect. I am simply reporting the actual top speeds of these cars when fully upgraded, on a flat regular road with no external factors and identical testing methods. Most tests were carried out on PS4 with a small number on PC at 30fps.
If you do find the series helpful, entertaining, or want to be kept up to date on any car performance changes as GTA Online develops please do subscribe, like, comment and share - every little helps! You can also directly support the creation of more of these videos in a number of ways shown here: [ Ссылка ]. Finally, for a comprehensive spreadsheet on GTA 5 vehicle performance that includes all the values of lap time and top speed I find, alongside other vehicle info, click here: [ Ссылка ]. Thank you very much for watching and I hope to see you on a future video soon :)
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Timestamps
0:00 - 10th to 6th
2:08 - Top 5
4:38 - Side-By-Side
5:07 - Low Grip Tyres & Stancing
9:13 - More Side-By-Sides
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I'm Broughy1322 and I upload a variety of videos in an attempt to inform, entertain, and discuss. These mainly revolve around GTA Online racing but also include vlogs & other games. I take pride in my content so feel free to have a look around my channel and subscribe if you enjoy! Thanks for watching! :)
And finally... watch in 1440p!
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