Prior to working PR2 emulation, I briefly scouted around Necrosan's fatality data, not coupled with the extended format information I have today, back then, I missed a lot.
Necrosan can be best described has having an additional 1.5 unused fatalities. One of the principle sequences is lacking in any data to get it working ingame. The programmers either didn't have time to implement it, or as I suspect, it once belonged in Necrosan's working fatality, but was replaced, probably as it doesn't fit well within PR2's 4:3 aspect ratio.
The second fatality is unreferenced and unfinished, missing the gory prestige. However, it can be re-mapped into the game and is in a more complete state than some of the accessible fatalities for other characters.
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