A full no commentary playthrough of The Walking Dead: 400 Days
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00:00:00 Prologue
00:01:47 Vince's Chapter
00:14:19 Wyatt's Chapter
00:25:37 Shel's Chapter
00:46:55 Russell's Chapter
01:01:02 Bonnie's Chapter
01:13:57 Epilogue
01:20:25 Choice Summery
01:21:00 Credits
Game: The Walking Dead
Release Date: July 2, 2013
Developer: Telltale Games
The Walking Dead (also known as The Walking Dead: The Game and The Walking Dead: Season One) is an episodic adventure video game developed and published by Telltale Games. It is the first game in the series, which consists of 4 seasons. Based on The Walking Dead comic book series, the game consists of five episodes, released between April and November 2012. It is available for Android, iOS, Kindle Fire HDX, Microsoft Windows, Mac OS X, Linux, Ouya, PlayStation 3, PlayStation Vita, Xbox 360, PlayStation 4, Xbox One, and Nintendo Switch. The game is the first of The Walking Dead video game series published by Telltale.
The game takes place in the same fictional world as the comic, with events occurring shortly after the onset of the zombie apocalypse in Georgia. However, most of the characters are original to this game, which centers on university professor and convicted criminal Lee Everett, who rescues and subsequently takes care of a young girl named Clementine. Lee becomes a protective figure to her to help reunite her with her parents. Kirkman provided oversight for the game's story to ensure it corresponded to the tone of the comic, but allowed Telltale to handle the bulk of the developmental work and story specifics. Some characters from the original comic book series also make in-game appearances.
Unlike many graphic adventure games, The Walking Dead does not emphasize puzzle solving, but instead focuses on story and character development. The story is affected by both the dialogue choices of the player and their actions during quick time events, which can often lead to, for example, certain characters being killed, or an adverse change in the disposition of a certain character or characters towards protagonist Lee. The choices made by the player carry over from episode to episode. Choices were tracked by Telltale, and used to influence their writing in later episodes.
The Walking Dead has been critically acclaimed, with reviewers praising the harsh emotional tone of the story and the empathetic connection established between Lee and Clementine. It won year-end accolades, including Game of the Year awards from several gaming publications and is considered to be one of the greatest video games of all time. More than one million unique players have purchased at least one episode from the series, with over 8.5 million individual units sold by the end of 2012, and its success has been seen as constituting a revitalization of the weakened adventure game genre.
The Walking Dead is a graphic adventure, played from a third-person perspective with a variety of cinematic camera angles, in which the player, as protagonist Lee Everett, works with a rag-tag group of survivors to stay alive in the midst of a zombie apocalypse. The player can examine and interact with characters and items, and must make use of inventory items and the environment. Throughout the game, the player is presented with the ability to interact with their surroundings, and options to determine the nature of that interaction. For example, the player may be able to look at a character, talk to that character, or if they are carrying an item, offer it to the character or ask them about it. According to Robert Kirkman, The Walking Dead game is focused more on developing characters and story, and less on the action tropes that tend to feature in other zombie-based games, such as Left 4 Dead.
Some parts of the game require timed responses from the player, often leading to significant decisions that will impact the game's story, in the manner of role-playing games (RPGs). Some conversation trees require the player to make a selection within a limited time, otherwise Lee will remain quiet, which can affect how other characters respond to him. Unlike in other RPGs such as the Mass Effect or Fallout series, where choices fall on either side of a "good or evil" scale, the choices within The Walking Dead have ambiguous results, having an effect on the attitude of the non-player characters towards Lee. The player can opt to enable a "choice notification" feature, in which the game's interface indicates that a character has changed their disposition towards Lee as a result of these choices.
The Walking Dead: 400 Days - Full Expansion (No Commentary)
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