Throughout the ‘90s, SNK was one of the kings of the fighting game genre, with the company developing and publishing classics like Fatal Fury, Art of Fighting, and The King of Fighters. Now that the publisher has successfully revived the Samurai Shodown and King of Fighters franchises for a new generation of fans, SNK is set to unleash the epic return of Fatal Fury with City of the Wolves, the first entry in the series in 26 years when it finally hits shelves next year.
Set to launch in 2025, City of the Wolves is the sequel to 1999’s Fatal Fury: Mark of the Wolves, which released back in the Neo Geo and Sega Dreamcast days, if you want to feel old. The new game continues the saga of Rock Howard and Terry Bogard, as they face familiar opponents and formidable newcomers in no-holds barred fights.
In an interview with Den of Geek at Summer Game Fest 2024, Fatal Fury: City of the Wolves chief producer Yasuyuki Oda and art supervisor Nobuyuki Kuroki explain Fatal Fury’s place in the pantheon of great fighting games, share how they worked to make City of the Wolves accessible to longtime fans and new players alike, and tease some o
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