Walking War Robots Test Server Gameplay part 2.
this time i will be showcasing the brand-new "Acceleration mode" for both Punishers and Molots , simply if you haven't noticed already from the video both of these weapons go nuts after rapid firing for more than 3 seconds increasing both rate of fire by somewhere around 75% , this new mechanic is supposed to bring the machine gun weapons back into the game since they were kinda outdated but i don't think that the problem is in their fire output , the problem is that they can't pierce through energy shields nor Physical shields and that's a big problem as now-days almost all Robots on the battlefield are shielded by one of both shield types.
but if you can catch a camper like a Fury or a Rhino from it's side you will put the enemy in a sticky situation where they can't do anything about it and that's the cool thing about these weapons as they are just too annoying , but anyway for this video i tested the weapons using Griffins and Fujins , best 2 Robots to ever handle machine gun weapons just in case you ever wanted to build one.
Original content belongs to the original owners.
Walking War Robots is a game created by Pixonic LLC.
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