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The latest round of news surrounding Starfield has just gotten sad and pathetic and it's led me to a realization that Starfield and Bethesda themselves have become the entertainment to us gamers for all the wrong reasons... People are enjoying the discussion surrounding the game more than the game itself, and that's a hallmark sign of a lolcow...
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Starfield is an action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. The game takes place in a space-themed setting, and is the first new intellectual property developed by Bethesda in 25 years. It was released for Windows and Xbox Series X/S on September 6, 2023.
Starfield is the first new intellectual property (IP) by Bethesda Game Studios in over twenty-five years, and has been described by director Todd Howard as "Skyrim in space". The studio had been delving into space-themed games since as early as 1994, according to Howard. They had acquired the rights to make a game based on the Traveller role-playing system, but shortly lost them. Their Delta V game in 1994 had been part of this Traveller license but had not been fully realized. The 10th Planet was a cancelled space combat game from which the atmosphere of Starfield was derived. Howard stated they had rights to Star Trek in the 2000s and he pitched an idea for a role-playing game in that setting, but this failed to be approved.
While Bethesda had wanted to do a science fiction game for some time and had strong ideas for its gameplay style, it took a while to cement the ideas behind Starfield that would distinguish it from other science-fiction games already released. They came onto a theme which lead artist Istvan Pely dubbed "NASA punk", that although set in humanity's future, used technology that can be traced to origins in various National Aeronautics and Space Administration (NASA) space missions. Bethesda's team began writing a fictional narrative of events by decade of the approximately 300 years from development to the game's present, in order to ask "And now man is living amongst the stars: what does that mean?", according to Howard.
Starfield's concept had been in the studio's planned development plans for some time prior to the trademarking of the name in 2013. Of other potential names for the game, Howard said, "There were no other names. It had to be 'Starfield'." He said active development of the game had been ongoing since the release of Fallout 4 in November 2015. By mid-2018, the game was in production, had already been in development for some time and was in a playable state. Starfield is the studio's first game made using Creation Engine 2.
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