Shana AI will keep doing low attacks and jump for air attacks at close ranges ,at Medium/Long distances she will start spamming on her Projectile attack which can be punishable if you time a Dodge.
Its a good AI but her jumps are her Weakness,just time that delicious Anti-Air and its done.
Stage:Mouth of Geyser (Aqua)
BGM:[Knights of Round]Shanghai Teahouse~Chinese Tea
Rain by Juano16
Shana by Kohaku
![](https://s2.save4k.ru/pic/puvmeMzWH_U/mqdefault.jpg)